17 Comments(s). 1 Pages(s). Showing page 1. [ 1 ]

   #17. Posted at 03:42 PM on Mar 4th 2008, Edited at 04:08 PM on Mar 4th 2008 Edit   Reply

I can see the neighbours giving me the strange looks when they see me downstairs because I forgot to pull the drapes during a Quake session. Can't blame them really... You wouldn't want to be seen using this... Looney bin material. Watch out for the people in white costumes ! :)
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   #16. Posted at 12:27 PM on Mar 4th 2008 Edit   Reply

LOL, you look like you're being interagated by government agents in the last picture.

"Hook him up Bryant, we need all he knows"

haha
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   #15. Posted at 12:03 PM on Mar 4th 2008 Edit   Reply

Oh... I thought it was April 1st for a moment.
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   #14. Posted at 10:27 AM on Mar 4th 2008 Edit   Reply

I don't think this thing will take off. I tested it at GDC this year and I could not get it to work and from what I saw, neither did the 4 other people at the booth. I tried something the same around 15 years ago when I was a game tester. However the device I used was attached to your finger but the results where the same.

It did not work.
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   #13. Posted at 01:08 AM on Mar 4th 2008 Edit   Reply

I'll still be getting one the day of it's release, or as soon as it's available to buy.
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   #12. Posted at 12:48 AM on Mar 4th 2008 Edit   Reply

argh, i really want one but $400 is too expensive :(
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   #2. Posted at 04:46 PM on Mar 3rd 2008 Edit   Reply

$300-$400 WTF!
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   #10. Posted at 12:00 AM on Mar 4th 2008 Edit   Reply

I wonder if you can map more complicated gestures to this - like mapping blowing a raspberry to firing a rocket launcher or flipping the finger to throwing a grenade etc ? That'd really make things fun, though anyone not in the know would think you were some kind of spastic monkey.
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   #9. Posted at 11:28 PM on Mar 3rd 2008 Edit   Reply

Hmm, make the process two-way and we can all recreate Brainstorm.
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   #8. Posted at 10:19 PM on Mar 3rd 2008 Edit   Reply

if the impulses are controlling the game, isn't the fun factor diminishing? its like sort of watching an interactive movie, which begs the question, are you really gaming? reason being, every gamer so far relates the gamepad/mouse/joystick to specific movements in their fingers, to the point where it is habitual. it would be interesting to see if those fingers still replicate movement with no input device with this headband.
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   #7. Posted at 06:58 PM on Mar 3rd 2008 Edit   Reply

It's cool, but I'm less excited about this than I am of all the applications for NeuroSky's products http://www.wired.com/techbiz/startups/news/2007/12/mind_games
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   #4. Posted at 05:28 PM on Mar 3rd 2008 Edit   Reply

No way is this thing ever getting near my home. I don't want to look like a tool. Not even when I'm alone :P
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   #1. Posted at 04:43 PM on Mar 3rd 2008 Edit   Reply

this sounds promising XD
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17 Comments(s). 1 Pages(s). Showing page 1. [ 1 ]
 
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