Moderators: morphine, SecretSquirrel
// _______________
// | NET |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
rate "40000" // Max bytes/sec the host can receive data.
cl_cmdrate "66" // Number of command pakets sent to the server per second.
cl_interp "0.0152" // Interpolate x seconds from game (0.02 = 20ms)
cl_lagcompensation "1" // Perform server side lag compensation of weapon firing events.
cl_updaterate "66" // Number of packets per second you are requesting from the server.
cl_smooth "0" // If set to 1 attempts to smooth the view after prediction errors.
cl_smoothtime "0.01" // Time over which to smooth the view after prediction errors if cl_smooth is enabled.
cl_interp_threadmodeticks "0" // Additional interpolation ticks to use when interpolating with threaded engine mode set.
cl_pred_optimize "2" // Optimize for not copying data if didn't receive a network update (1), and also for not repredicting if there were no errors (2)
cl_interp_ratio "1" // Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).
cl_lagcomp_errorcheck "1"
cl_resend "6"
cl_timeout "30"
cl_allowdownload "0"
cl_allowupload "0"
mat_picmip -10
r_lod 0
mat_parallaxmap 1
mp_usehwmmodels -1
mp_usehwmvcds -1
cl_new_impact_effects 0
mat_specular 1
mat_motion_blur_forward_enabled 0
mat_motion_blur_strength 0
mp_decals "4096"
cl_ragdoll_collide "1"
cl_c4dynamiclight "1"
r_propsmaxdist "5000"
r_rainradius "2500"
r_rainsplashpercentage "100"
r_avglight "3"
r_decals "4096"
r_DispFullRadius "1000"
r_DispRadius "1000"
r_maxmodeldecal "100"
voice_dsound "1"
jpeg_quality "100"
r_threaded_particles 1
r_threaded_client_shadow_manager 1
cl_threaded_bone_setup 1
cl_threaded_client_leaf_system 1
r_threaded_renderables 1
mem_max_heapsize 3072
echo Custom config loaded
^autoexec.cfg^
unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "lastdisguise"
bind "c" "voice_menu_3"
bind "d" "+moveright"
bind "e" "voicemenu 0 0"
bind "f" "fovchange"
bind "g" "taunt"
bind "i" "showmapinfo"
bind "m" "open_charinfo_direct"
bind "q" "slot3"
bind "r" "+reload"
bind "s" "+back"
bind "t" "explode"
bind "u" "say_team"
bind "w" "+forward"
bind "x" "voice_menu_2"
bind "y" "say"
bind "z" "voice_menu_1"
bind "'" "+moveup"
bind "`" "toggleconsole"
bind "," "changeclass"
bind "." "changeteam"
bind "/" "+movedown"
bind "-" "disguiseteam"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "INS" "+klook"
bind "END" "centerview"
bind "PGUP" "+lookup"
bind "PGDN" "+lookdown"
bind "PAUSE" "pause"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "F1" "+showroundinfo"
bind "F3" "askconnect_accept"
bind "F5" "screenshot"
bind "F10" "quit prompt"
bind "MOUSE1" "+attack"
bind "MOUSE2" "lastinv"
bind "MOUSE3" "+attack2"
bind "MOUSE5" "+voicerecord"
bind "MWHEELUP" "wep1"
bind "MWHEELDOWN" "wep2"
cl_flipviewmodels "0"
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_thirdperson "0"
cl_team "default"
cl_class "default"
hud_takesshots "0"
cl_showhelp "1"
hud_draw_fixed_reticle "0"
hud_achievement_description "1"
hud_achievement_count "8"
cl_chatfilters "31"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
g15_update_msec "250"
cam_snapto "0"
cam_ideallag "4.0"
cam_idealdelta "4.0"
cam_idealyaw "0"
cam_idealpitch "0"
cam_idealdist "150"
cam_idealdistright "0"
cam_idealdistup "0"
cam_collision "1"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_advanced "0"
joy_advaxisx "0"
joy_advaxisy "0"
joy_advaxisz "0"
joy_advaxisr "0"
joy_advaxisu "0"
joy_advaxisv "0"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_accelmax "1.0"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
joy_inverty "0"
joy_movement_stick "0"
joy_xcontroller_cfg_loaded "0"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "1.250000"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
net_graphtext "1"
net_graphmsecs "400"
net_graphshowlatency "1"
net_graphshowinterp "1"
net_graph "1"
net_graphheight "64"
net_graphproportionalfont "1"
viewmodel_fov "90"
mat_software_aa_strength "0.000000"
mat_software_aa_quality "0"
mat_software_aa_edge_threshold "1.0"
mat_software_aa_blur_one_pixel_lines "0.5"
mat_software_aa_tap_offset "1.0"
mat_software_aa_strength_vgui "1.000000"
r_drawviewmodel "0"
voice_modenable "1"
hud_fastswitch "1"
cl_playerspraydisable "0"
muzzleflash_light "1"
hud_classautokill "1"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "6"
cl_disablehtmlmotd "0"
tf_chargedfriends ""
cl_autorezoom "1"
tf_remember_activeweapon "0"
tf_remember_lastswitched "0"
cl_autoreload "0"
fov_desired "90"
cl_hud_minmode "0"
tf_particles_disable_weather "0"
hud_achievement_count_engineer "3"
tf_hud_num_building_alert_beeps "2"
cl_crosshair_red "255.000000"
cl_crosshair_green "0.000000"
cl_crosshair_blue "255.000000"
cl_crosshair_file "crosshair7"
cl_crosshair_scale "25"
tf_build_menu_controller_mode "0"
tf_disguise_menu_controller_mode "0"
tf_weapon_select_demo_start_delay "1.0"
tf_weapon_select_demo_time "0.5"
tf_colorblindassist "0"
tf_medigun_autoheal "1"
cl_crosshaircolor "0"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairalpha "200"
cl_showbackpackrarities "0"
cl_spec_carrieditems "1"
cl_use_tournament_specgui "0"
ifm_steadycam_rotaterate "60"
ifm_steadycam_zoomspeed "1.0"
ifm_steadycam_zoomdamp "0.95"
ifm_steadycam_armspeed "0.5"
ifm_steadycam_rotatedamp "0.95"
ifm_steadycam_mousefactor "1.0"
ifm_steadycam_mousepower "1.0"
ifm_steadycam_2dspringconstant "33.0"
ifm_steadycam_2ddragconstant "11.0"
ifm_steadycam_noise "0.0"
ifm_steadycam_sensitivity "1.0"
r_eyegloss "1"
vgui_message_dialog_modal "1"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
scene_showunlock "0"
commentary "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "15"
suitvolume "0.25"
option_duck_method "1"
sk_autoaim_mode "1"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_hydro_01"
sv_backspeed "0.6"
bugreporter_uploadasync "0"
cl_cmdrate "66"
cl_updaterate "66"
closecaption "0"
skill "1"
net_maxroutable "1260"
cl_allowupload "0"
name "calamitous lookin"
password "theone"
sv_unlockedchapters "99"
tv_nochat "0"
cl_showpluginmessages "1"
cl_timeout "30"
cl_logofile "materials/vgui/logos/koth_viaduct0000.vtf"
cl_soundfile "sound/player/jingle.wav"
cl_forcepreload "0"
cl_allowdownload "0"
cl_downloadfilter "all"
con_enable "1"
r_eyemove "1"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_ambientboost "1"
r_ambientmin "0.3"
r_ambientfactor "5"
r_drawmodelstatsoverlaymin "0.1"
r_drawmodelstatsoverlaymax "1.5"
mp_decals "200.000000"
sv_logsdir "logs"
sv_logfile "1"
sv_logflush "0"
sv_logecho "1"
sv_log_onefile "0"
sv_logbans "0"
sv_voiceenable "1"
sv_forcepreload "0"
snd_legacy_surround "0"
snd_pitchquality "1"
volume "0.100000"
snd_musicvolume "0.110000"
snd_mixahead "0.1"
adsp_debug "0"
snd_ducktovolume "0.55"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
dsp_slow_cpu "0"
dsp_volume "1.0"
dsp_enhance_stereo "0"
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "1"
budget_bargraph_background_alpha "128"
budget_peaks_window "30"
budget_averages_window "30"
budget_show_peaks "1"
budget_show_averages "0"
budget_show_history "1"
budget_history_numsamplesvisible "100"
budget_history_range_ms "66.666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_bargraph_range_ms "16.6666666667"
budget_background_alpha "128"
budget_panel_x "0"
budget_panel_y "50"
budget_panel_width "512"
budget_panel_height "384"
texture_budget_panel_x "0"
texture_budget_panel_y "450"
texture_budget_panel_width "512"
texture_budget_panel_height "284"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_background_alpha "128"
vprof_graphwidth "512"
vprof_graphheight "256"
vprof_verbose "1"
vprof_unaccounted_limit "0.3"
vprof_warningmsec "10"
mat_monitorgamma_tv_enabled "0"
mat_queue_mode "-1"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
mat_parallaxmap 1
mp_usehwmmodels 0
mp_usehwmvcds 0
cl_new_impact_effects 0
mat_specular 1
mat_motion_blur_forward_enabled 0
mat_motion_blur_strength 0
cl_ragdoll_collide "1"
r_propsmaxdist "5000"
r_avglight "3"
voice_dsound "1"
r_threaded_particles 1
r_threaded_client_shadow_manager 1
cl_threaded_bone_setup 1
cl_threaded_client_leaf_system 1
r_threaded_renderables 1
mem_max_heapsize "1863.68"
echo Custom config loadedWelch wrote:Hate to point out the obvious... Drivers? If he really did throw in a new motherboard, perhaps he just let it run off the old drivers that were installed and somehow it causes some issues *shrug* Try using Drivercleaner to remove ALL drivers that you arent using for your video card.
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