Basically, MW2 is only going to have matchmaking and peer-to-peer networking. No custom servers, mods, etc.
I cancelled my pre-order
Moderators: Hoser, Hawkwing74
Ryu Connor wrote:Q. What happened to the Administrator account?
A. It has been disabled for security reasons.
Q. TLDR
A. In short the account has no security and allows users to get pwned.
Fighterpilot wrote:AMD Damo wins the pretty girl for funniest comment.
You are completely reliant on IW.NET. There are no server lists. There are no dedicated servers.
You have private matches where you can customize the game
You're getting same game (as in Console), plus matchmaking and private match.
Chun¢ wrote:Will this mean its like left 4 dead, where you join the lobby with like 20 people and then hop into any server?
Or would it just mean that Clans can't buy servers and change the map cycle or round limit or ... have admins on to kick hackers?
The only online i play is on Source, if that isn't obvious.
96054 x $60.00 = $5,763,240 in potentially lost revenue.
SPOOFE wrote:96054 x $60.00 = $5,763,240 in potentially lost revenue.
Bwahahahahahaha!!
I'm sorry, but you actually think the whinings of drama-queen gamers on the Internet are going to translate into matching action in the real world? Over half of all those that signed the petition are going to buy the game, and the other half are simply going to pirate it.
JdL wrote:Wouldn't Groups or Clans accomplish the same thing as a dedicated server? Aren't groups / clans supported? Don't they support buddy lists, invites, etc.?
My understanding is that dedicated servers are merely a grouping mechanism. Somebody clue me in as it's been a while since I've played online anyway
[+Duracell-] wrote:http://kotaku.com/5384057/new-modern-warfare-matchmaking-service-will-definitely-reshape-pc-community
Basically, MW2 is only going to have matchmaking and peer-to-peer networking. No custom servers, mods, etc.
I cancelled my pre-order

Fighterpilot wrote:AMD Damo wins the pretty girl for funniest comment.
Pettytheft wrote:As usual people are avoiding the real reason why this is happening. Modern Warfare 1 was an amazing game with great multiplayer. Every justification for pirating the game was null and void. Yet it was the most pirated game around. IW servers got hammered on patch day and they released some pretty high numbers for the amount of games that were pirated vs those that were purchased. This is an attempt to decrease piracy. I has very little to do with consoles. To play this game with multiplayer there will have to be a hack to allow private servers. It will force quite a few pirates to purchase the title if they want to play against the bulk of the gaming community.
Skrying wrote:Allowing dedicated servers does not encourage piracy. Did you ever play Battlefield 2? Dedicated servers with extremely high tie into Dice's own servers for the stat stuff. If Dice can do it then Infinity Ward most certainly can as well. It's being aware that their main customer base is in console-land. They've calculated that it is worth the bad publicity to not have this functionality vs coding it in.
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