Conclusions
If you've been reading TR for any time at all, you know all of the caveats that go along with a multi-GPU graphics card like the Radeon HD 4870 X2. Without proper support in the game or a profile in the video driver, you may only see about half of the performance potential of your video card. There's no getting around that. But in the case of this particular card, even if the worst happens, you're falling back on the performance of one of the fastest GPUs around in the Radeon HD 4870. Not only that, but AMD's seamless dual-monitor support really makes the X2 a more attractive product than it might otherwise be. It's easily the quickest "single" video card you can buy, and it almost feels like a good deal at $549. You're really getting all the video card you need for most any game, and it occupies only one PCIe x16 slot (plus a spare adjacent slot, of course). Contrary to its protestations, Nvidia has no real answer for this beast.
Now, whether you should spend $549 on a graphics card is up to you. Personally, I think you could probably stand to put away a little more in your 401K plan or maybe save up for college, but hey, whatever floats your boat. I think we can say that buying more than two GPUs for use in your own system is pretty much a waste, though, no matter your financial outlook. Many times, we found that two GPUs were faster than three, and rarely did we find a game that really needed more than two GPUs. However, if you want the absolute ultimate graphics subsystem, you'll find it in a pair of Radeon HD 4870 X2 cards, which unspooled a fluid ribbon of track in front of us in GRID at over 100 FPS at 2560x1600 resolution. Now, that same system pulled over 750W at the wall socket, but in return it gave us GRID bliss. And it's a lot cheaper than buying a Porsche.

-
131 comments —
Last by Damage at 10:06 AM on 10/08/08 - Email the author(s): Scott Wasson
- Sign up to receive notices when we publish new articles
- Or go back to TR's front page
-
AMD's Radeon HD 5970 graphics card
CrossFire on a stick goes to the next level in the Radeon HD 5970, the new fastest graphics card on the planet. This one is extreme in more ways than one, though. Read on to see what we mean. Read more...
157 comments —
Last by shank15217 at 2:11 PM on 11/21/09 -
Hands on with Lucid's Hydra GPU load balancer
We recently got the chance to test Lucid's Hydra GPU load balancer first hand. We came away with some of the first public performance numbers, along with our impressions of this magical toy that allows Radeons and GeForces to work together. Read more...
84 comments —
Last by mattthemuppet at 2:16 PM on 11/16/09 -
AMD's Radeon HD 5770 and 5750 graphics cards
In just a few short weeks, AMD's DirectX 11-class Radeon technology has migrated from the high-end 5800 series to the mid-range 5700 series. Now you can pick up a DX11 graphics card for $159 or less. Is this the right upgrade for you? We're on it. Read more...
111 comments —
Last by JoJoBoy at 12:24 AM on 10/30/09 -
Intel graphics drivers employ questionable 3DMark Vantage optimizations
Intel's latest graphics drivers for Windows 7 appear to violate Futuremark's optimization guidelines for 3DMark Vantage. We investigate, and make some interesting discoveries in the process. Read more...
122 comments —
Last by travbrad at 2:29 AM on 10/18/09 -
Nvidia's 'Fermi' GPU architecture revealed
Nvidia has spilled the beans on how its upcoming GPU architecture is built to excel in GPU-computing applications. Keep reading to see what makes the architecture code-named "Fermi" unique. Read more...
149 comments —
Last by blubje at 2:45 AM on 11/15/09 -
AMD's Radeon HD 5850 arrives
With a $259 suggested retail price and a smaller footprint, the Radeon HD 5850 brings a slightly diluted version of the 5870's potent cocktail. Let's see if it goes down any easier. Read more...
210 comments —
Last by glynor at 12:47 PM on 10/09/09 -
AMD's Radeon HD 5870 graphics processor
AMD's next-gen GPU has arrived, with full support for DirectX 11 and essentially twice the power of the Radeon HD 4870. We're geeking out over the image quality enhancements, too. Keep reading to see what all the fuss is about. Read more...
333 comments —
Last by flip-mode at 9:49 PM on 09/30/09 -
Khronos' President talks OpenCL, DX Compute Shader, and more
We recently got to speak with Neil Trevett, who is both the Khronos Group's President and Nvidia's VP of Embedded Content, about OpenCL, DirectX Compute Shader, and the future of general-purpose computing on the GPU. Read more...
16 comments —
Last by Paulomat at 9:46 AM on 08/21/09
