Power consumption and efficiency
Now that we've had a look at performance in various applications, let's bring power efficiency into the picture. Our Extech 380803 power meter has the ability to log data, so we can capture power use over a span of time. The meter reads power use at the wall socket, so it incorporates power use from the entire systemthe CPU, motherboard, memory, graphics solution, hard drives, and anything else plugged into the power supply unit. (We plugged the computer monitor into a separate outlet, though.) We measured how each of our test systems used power across a set time period, during which time we ran Cinebench's multithreaded rendering test.
Almost all of the systems had their power management features (such as SpeedStep and Cool'n'Quiet) enabled during these tests via Windows Vista's "Balanced" power options profile. The exception here was the Skulltrail system, since its BIOS didn't support SpeedStep.
Anyhow, here are the results:




Let's slice up the data in various ways in order to better understand them. We'll start with a look at idle power, taken from the trailing edge of our test period, after all CPUs have completed the render.

The new Phenoms' idle power use is in line with their predecessors', but not quite a nice as the quad-core Intel systems', overall.
Next, we can look at peak power draw by taking an average from the ten-second span from 30 to 40 seconds into our test period, during which the processors were rendering.

Under load, our test systems based on the new Phenoms consume just about as much power as those based on Intel's fastest 65nm quad-core CPUs. That's not too bad, but Intel's 45nm processors draw quite a bit less power than their 65nm counterparts.
Another way to gauge power efficiency is to look at total energy use over our time span. This method takes into account power use both during the render and during the idle time. We can express the result in terms of watt-seconds, also known as joules.

The Phenom systems' combination of idle and peak power draw ends up requiring more total power than those based on the Core 2 Quad Q6600 and Core 2 Duo E8500.
We can quantify efficiency even better by considering the amount of energy used to render the scene. Since the different systems completed the render at different speeds, we've isolated the render period for each system. We've then computed the amount of energy used by each system to render the scene. This method should account for both power use and, to some degree, performance, because shorter render times may lead to less energy consumption.

AMD hasn't quite caught up with Intel's 65nm quad-core processors in terms of power-efficient performance. Thus, they have quite a bit of work to do in order to match Intel's 45nm parts.
